Realtime visuals made with Unreal Engine for the Minty Boi Elf Rave -- utilizing live motion capture of an improvisational dance performance by our choreographer Madaline Riley, and implemented into a real-time setup inside of Unreal.
Generative as well as live midi controlled animation blueprints, particles, lighting, and shader effects were used in the live performance. Additional motion capture assets in the scene not performed by Madaline were recorded using a combination of Kinect and the Rokoko smartsuit.
Producer : Yiwei Meng, Minty Boi Presents
3D Lead + UE5 programming: Daniel Mangosing
3D Modeling: Ned Stasio, Henry Gonzalez, Daniel Mangosing
Dancer: Madaline Riley
Generative as well as live midi controlled animation blueprints, particles, lighting, and shader effects were used in the live performance. Additional motion capture assets in the scene not performed by Madaline were recorded using a combination of Kinect and the Rokoko smartsuit.
Producer : Yiwei Meng, Minty Boi Presents
3D Lead + UE5 programming: Daniel Mangosing
3D Modeling: Ned Stasio, Henry Gonzalez, Daniel Mangosing
Dancer: Madaline Riley